Calculator for Bear Trap rallies. Enter your troops, march caps, buffs and heroes; get back the recommended Inf/Cav/Arc ratio, copy-ready march presets per queue, and a per-tier damage estimate.
Defaults are opinionated, every figure is sourced. Tap any i to see the maths and where the numbers come from.
Hero, pet, widget and Master Academy figures from kingshotmastery.com and kingshotdata.com. The latter is the only public source for Valora's Hunter Instinct and Dance of the Hunt numbers.
Formation conventions and patch sanity-checks against the Kingshot subreddit, the official Discord, and Fandom / Fextralife wiki pages where reachable.
Single-source claims are flagged inline. Full citations and per-figure provenance live on the maths page.
New: pick a troop tier, set rally-leader and joiner heroes with skill levels, and get a floor/ceiling damage estimate. The TrueGold-tier control is gone — tier scaling is exact now. See How the maths works →
Your troops
i
Per-type stat buffs
Sum of all your in-game Atk% / Leth% sources for each troop type (research, gear, charms, hero passives).
Infantry
Cavalry
Archers
Research & buildings
Troop tieri
T6
T6
Substep (TrueGold)i
tier start
0
Heroes & widgets
Rosa
Both skills fire when Rosa is on the march.
Masters
Valora
Master Academy talents (Apr 2026 update).
Hunter Instincti
no damage bonus
Locked
March settings i
Capacity skills
Mighty Bison
Pet skill, every march, 2-hour buff.
Fearless Roari
no capacity bonus
Off
Great Moose
Pet skill, leader's rally, 2-hour buff.
Antler Impacti
no capacity bonus
Off
→Valora's Dance of the Hunt and Savage Advantage are permanent Master talents – the cap above already includes them. Only activate Fearless Roar and Antler Impact separately.
Activate Fearless Roar and Antler Impact in-game before sending.
The cap bonus shown here applies to your actual march only if the pet skills are live.
Damage skills
Giant Rhino
Pet skill, leader-side Attack %, 2-hour buff.
Wild Chargei
no attack bonus
Off
Alpha Black Panther
Pet skill, leader-side Lethality %, 2-hour buff.
Deadly Bitei
no lethality bonus
Off
→Defence-side pets (Lion, Elephant, Grizzly, Gen-2 Moose) exist but only buff rally survival – they don't change outgoing damage to the bear, so the calc skips them. See the maths page for why.
Alliance limit + rally splitdefaults: no limit \u00B7 10/10/80▾
Your Bear Trap heroes
Rally leader i
One hero per class, as on the in-game rally screen. Order doesn't matter — all three apply.
Joiner pool i
Tap to pick your joiner heroes
▾
As a joiner, send no hero rather than a weak one.
Joiners contribute only their hero's first skill to the rally's 13-slot pool. Junk skills (cav-only, non-damage) push out damage ones, so an empty slot beats a weak joiner. As leader of Your Rally, you contribute all 9 skills; always bring your strongest hero.
Pairing only matters in Your Rally, and only if you coordinate.
Same-type buffs add, different types multiply (Lethality + Attack ≈ +12.5%). Buffs stack within a single rally, so pairing only pays off when you host and can dictate which heroes the joiners bring. In a large alliance, rallies fill in seconds and that rarely happens. More →
→Rosa lives in Buffs & modifiers (Golden Rhythm + Perihelion), not this picker.
March presets
Enter Cap with heroes above to generate march presets.
Your Rally = formation when you host. Other rows = joiner marches to alliance rallies (one per queue, pick any owned hero).
March
Inf
Cav
Arc
Total
Your Rally damage i
Floor leader skills only–
Ceiling + 4 strong joiners–
Covers your hosted rally only — joiner-march damage isn't modelled yet. A no-RNG baseline; skill procs push real damage higher.